

Why? Firstly, because for some reason, if you have to alt-tab out of it, system performance may decrease when you return. Opening the editor and starting a map with "test document" is a bad idea. Playing it properly (on your own profile) The problem If your files are correctly placed they should link to each other. Just drag and drop a map file over your StarCraft 2 shortcut or.

Playing it easily (offline on test profile) Or you could just download the full package and put the folder Scattered in the Maps folder, and Tranquility.SC2Mod in the Mods folder. That is, follow the structure: StarCraft2/Maps/Scattered/a_map.SC2Map Download all maps and put them in this folder. Go to StarCraft2/Maps and create a new folder named Scattered, capital S. The campaign will load the next mission upon completion of the previous one, but in order for this to work you have to put stuff in the place it will look for it.

On a personal note, having seen so many abandoned projects (and abandoned a couple of my own in the past), any future projects (not promising there will be any) will not be announced before there is something to release, and will not be released until there is enough content to justify a release. That said, I'm not completely new to map/mission making, having made maps for other games for quite a while, so all maps should be of at least decent quality. Please note that the first maps in this campaign are the first maps that I ever made with the SC2 editor, and though I have returned to them a couple of times to seal the cracks, the quality of the maps and triggers get higher as you progress through the campaign. However, the difficulty level may fluctuate a bit and I'd be very surprised if I've managed to find all the bugs. The campaign takes place directly after the end of brood war, and you will follow a group of survivors from the UED expeditionary fleet in their fight for survival.Īll maps in this campaign have been tested several times (to the point where I'm quite fed up with it), so they should be at least playable and hopefully without game breaking bugs. Most maps take about one hour of game time to complete, though some can be done in 30 minutes and others may take close to 2 hours. Scattered is a linear campaign with 12 missions featuring about 50% regular base play, 30% make-do-with-what-you-get and 20% survival. You will probably NOT be interested in this if: You play everything on "faster" and prefer maps that take about 20 minutes to complete. You may be interested in this if: You like large maps and long games at a somewhat slower pace. It may run without it, but will definitely not work as intended. This campaign requires the Tranquility mod.
